Book Title: Game Design: Theory And Practice,
Author: Jesse Schell
Format: Paperback | 704 pages
Publication Date: 30 Oct 2004
"Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read." - Computer Gaming World
"Ultimately, in both theory and practice, Rouse's Game Design bible gets the job done. Let us pray." - Next Generation magazine
In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse's own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.